Filters
Flash 8 supports a number of filters. These can be used in sIFR as well. Each property of the
filters keyword argument describes a filter. As the property name you use the filter name,
for example DropShadow. This name is case-sensitive! The description is in the form of
another object, where each property corresponds with a filter property. So, for example:
filters: {
DropShadow: {
knockout: true
,distance: 1
,color: '#330000'
,strength: 2
}
}
The colors can be specified both as a hexadecimal string ('#330000') or as a hexadecimal
number (0x330000). Again, the property names are case-sensitive, although you can append 'Filter' to the name, so DropShadow becomes DropShadowFilter.
Note: when you use wmode = 'transparent' (see JavaScript Methods) be sure to set knockout = false before you try to give your text a color!
Flash Filters
For more information on these filters it's best to do a search on the LiveDocs site.
DisplacementMapFilter
- alpha:number
- color:number
- mode:string
- scaleY:number
- scaleX:number
- componentY:number
- componentX:number
- mapPoint:object
- mapBitmap:undefined
ColorMatrixFilter
- matrix:object
ConvolutionFilter
- alpha:number
- color:number
- clamp:boolean
- preserveAlpha:boolean
- bias:number
- divisor:number
- matrix:object
- matrixY:number
- matrixX:number
GradientBevelFilter
- type:string
- knockout:boolean
- strength:number
- quality:number
- blurY:number
- blurX:number
- ratios:object
- alphas:object
- colors:object
- angle:number
- distance:number
GradientGlowFilter
- type:string
- knockout:boolean
- strength:number
- quality:number
- blurY:number
- blurX:number
- ratios:object
- alphas:object
- colors:object
- angle:number
- distance:number
BevelFilter
- type:string
- blurY:number
- blurX:number
- knockout:boolean
- strength:number
- quality:number
- shadowAlpha:number
- shadowColor:number
- highlightAlpha:number
- highlightColor:number
- angle:number
- distance:number
GlowFilter
- strength:number
- blurY:number
- blurX:number
- knockout:boolean
- inner:boolean
- quality:number
- alpha:number
- color:number
BlurFilter
- quality:number
- blurY:number
- blurX:number
DropShadowFilter
- hideObject:boolean
- strength:number
- blurY:number
- blurX:number
- knockout:boolean
- inner:boolean
- quality:number
- alpha:number (decimal: .75 = 75%)
- color:string (ex: color: '#C7E0F5')
- angle:number
- distance:number

